Senior Animator

Bladework Games
Remote

About The Position

Bladework Games is an independent game studio developing an original, living, online multiplayer IP for the PC first and cross platform future. We are building a new take on the dungeon running experience, where competitive high-speed PvE combat meets party game chaos. We're looking for an animator who is passionate about bringing characters and combat to life. As a Senior Animator, you will create a diverse selection of game-related animation, and the idea of injecting personality and visual clarity through motion and posing excites you. You would be a great fit if you love playing games and really just love your craft. If this sounds appealing to you, we'd love to chat.

Requirements

  • Can demonstrate a strong understanding of animation fundamentals, and how they apply to game animation
  • Familiarity with UE5’s editor, pipeline and the ability to create and implement animations
  • The ability to create both character and creature specific animations in Maya
  • A passion for creating both stylized and realistic motion
  • An understanding of related skills such as modeling, skinning and rigging
  • Solid teamwork skills and the ability to work with other disciplines
  • Experience and enjoyment of working within the constraints of ability mechanics & timings that have already been locked down by gameplay
  • A great animation reel, with bonus points for including combat animations
  • At least one shipped title and a passion for gaming!

Responsibilities

  • Create high quality animations that portray character personalities consistent with the style
  • Demonstrate a superior sense of posing, timing, and weight
  • Continuously push the quality of the animations
  • Help to identify and solve animation process and implementation issues
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