About The Position

People Can Fly is seeking a Senior Technical Animator to join their AAA game development studio. This role involves maintaining the production and software pipeline, meeting deadlines, and creating high-quality character, creature, and prop rigging and skinning. The ideal candidate will be adept at implementing characters in Unreal Engine, including cloth, physics, and blueprint setups, and will collaborate closely with modelers and animators to ensure a smooth development pipeline. This position also contributes to pipeline tools, works with engine and project leads on continuous improvement, and is responsible for providing clean and optimized assets. The role includes opportunities for R&D, supporting recruitment, and onboarding new hires.

Requirements

  • Minimum 5 years of experience in technical animation, tools and pipeline development.
  • Experienced building at least 1 AAA title.
  • Good mentoring skills.
  • Strong understanding of department dependencies and needed areas of collaboration throughout the project.
  • Great experience with Maya, specializing in rigging/skinning.
  • Strong understanding of anatomy and character movement with close attention to physical deformation.
  • Knowledge of facial rigs for games, television or film.
  • Strong physics simulation on cloth, hair and other physics items.
  • Excellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation.
  • Good programming skills, ability to write Python code.
  • Familiarity with Unreal engine art production pipelines including notably character/animation related features.
  • Self-motivation.
  • Strong verbal and written communication skills in English.

Nice To Haves

  • Modeling and animation experience.
  • Familiarity with other tools like Houdini and blender is a plus.

Responsibilities

  • Maintain the production and software pipeline and meet deadlines.
  • Creating high quality characters, creatures and props rigging and skinning suitable technically to project the desired universe.
  • Autonomously implementing characters in Unreal Engine including cloth, physics and blueprint setups.
  • Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets.
  • Contributes to pipeline tools and working with engine and project leads on continuous improvement of those engine tools.
  • Ability to provide clean and optimized assets or code within established systems and requirements.
  • Autonomously work on pipeline tools and working with engine and project leads and propose continuous improvement of those engine tools including pushing forward on R&D case studies.
  • Occasionally support Lead in recruitment projects with HR collaboration.
  • Occasionally support new hires onboarding process.

Benefits

  • UK Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
  • Gympass for employees and family members.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Poland Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
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