The Engineering Services Division is searching for a Scene Generation Engineer towards the design, development, and validation of high-fidelity physics-based 3D radiometric synthetic environments across a full range of environments encompassing tactical, strategic and surveillance scenarios. Provide a working understanding in multiple disciplines, including radiometry of targets and background scene objects, graphical programming, advanced software and architecture development, and real-time hardware-in-the-loop system integration. The ideal candidate has experience in software development in a distributed team environment, is proficient using Linux, has graphical programming experience especially with regards to physics-based rendering, and understands and has experience with the principles of radiometry and reflection of electromagnetic energy.
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Job Type
Full-time
Career Level
Senior