The fab2 team is building the software that silicon chip designers should have had 20 years ago. Designing a chip today means stitching together a pile of desktop software, much of it decades old. Studio is a fast, browser-based, multiplayer platform for designing and assembling whole chips, aiming to be like Figma plus GitHub for silicon. The primary goal is for a user to never have to install anything or leave the app to take a chip from idea to finished design, with schematic capture, physical layout, and simulation all in one place, end to end. Studio is one half of a bigger idea at Fab2: making chips should be fast. The team builds its own fab equipment for the same reason they build their own software, because the components for what they want don't exist yet. Studio is the design side of that, and the goal is to close the feedback loop between designing a chip and fabricating it, so the whole cycle gets faster. Users include chip and process engineers, meaning the feedback loop on your own work is short. It's a deep application, dozens of complex tools and the heft of Photoshop, but the aim is for it to feel as intuitive and powerful as Figma. The technology stack is Rust across the board, compiled to WebAssembly, with custom rendering using wgpu/WebGPU, and a single code path for both native and browser environments.
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Job Type
Full-time
Career Level
Intern
Education Level
No Education Listed