We are seeking a talented Rendering Developer to join our team. In this role, you will be responsible for designing and developing graphics engine components for PC and consoles, implementing and optimizing rendering systems at both high and low levels. You will write clean, efficient, and maintainable C++ code, drive technical decisions, and contribute to the rendering architecture. The position involves participating in the full game development cycle, from prototyping to release, and collaborating closely with engineers, artists, game designers, and QA. You will also mentor and support other engineers as needed.
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Job Type
Full-time
Career Level
Mid Level
Number of Employees
251-500 employees