At Lutron, UX Designers shape how millions of people interact with our industry-leading smart lighting and shading technology every day. From day one, you'll be contributing to digital products that land directly in the hands of our end users, across mobile apps, software applications, web tools, and the touchscreens and controls mounted on real walls in real homes and buildings. This role sits upstream of traditional design. Before anyone opens Figma, someone must structure an ambiguous problem, get product, engineering, and business pointed at the same outcome, and make the case for what we should build and why. UX designers work across a boundary most digital teams never touch. The same experience might live in an app, on a wall-mounted touchscreen, and in a physical keypad, which means you'll be in the room with Product Managers, Software Engineers, Industrial Engineers, Hardware Engineers, and Marketing, negotiating tradeoffs that are simultaneously about software, manufacturing, and human behavior. We expect you to bring informed recommendations, focus on driving alignment, and be willing to both defend and revise your ideas as new information emerges. You'll grow through mentorship from industry experts in a genuinely collaborative, cross-functional environment, working alongside researchers, interaction designers, developers, product managers, and marketers to bring intuitive, world-class experiences to life.
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Job Type
Full-time
Career Level
Entry Level