Xbox Media is seeking a Principal Software Engineer to help build and evolve its Publisher Ads Platform and mobile advertising technologies. The role focuses on high-scale backend systems and org-critical platforms, connecting engineering outcomes to business priorities, product direction, and operational needs. The position is anticipated to be hybrid, with a home office in San Francisco, California. The successful candidate will set long-term technical direction across a broad domain, make high-impact architectural and operational trade-offs, and align engineering, product, and adjacent organizations around that direction. They will guide major technical initiatives, establish standards and mechanisms that improve delivery and reliability, and develop Staff-level engineers and emerging technical leaders. The role calls for deep backend and distributed-systems expertise, significant production-scale experience, and strong communication across technical teams and senior leadership. Xbox Media builds player-first monetization technology for advertising across Xbox surfaces and ad-supported gameplay. The platform combines gaming insights, privacy-forward data, and engineering to support player engagement, publisher success, and platform growth. The company describes its team as collaborative, experimental, sociable, and passionate about games and player experience.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Principal