Principal Software Engineer

BigRioWilmington, MA
Onsite

About The Position

Looking for a talented and self-motivated Software Engineer. The ideal candidate will have experience architecting, developing and maintaining software for machine controls and Client electro-mechanical systems from concept to production.

Requirements

  • Object-oriented Design and Analysis (OOA and OOD).
  • Demonstrated expert-level experience with C# .NET and Winforms (preferred).
  • Experience designing / developing GUI / HMI systems for complex control systems.
  • Experience developing code using DirectX/2D/3D and/or CUDA/OpenCL.
  • Experience with software configuration management and source control systems (i.e. Mercurial).
  • Must be able to independently and effectively debug complex software in C++ (and preferably PLC) environments.
  • Must understand common industrial automation paradigms (communication buses, actuators / sensors, motion, fail-safe behavior, realtime, etc.).
  • Must be able to work in a collaborative environment.
  • Strong analytical and communication skills.
  • B.S. degree in Software, Mechanical, Electrical, or related.
  • 7+ years experience in related fields

Nice To Haves

  • All-round Software Engineer with demonstrated experience in many aspects of modern industrial automation (from PLC/IEC 61131, EtherCAT (or similar communication buses) to C++ (including realtime) and potentially other script-type languages such as Python, etc.).
  • Experience with SQL-type database systems and formulating queries (MS-SQL).
  • Experience with RTOS systems like IntervalZero RTX or similar.
  • Background in, or solid understanding of Mechatronics and interfacing concepts.
  • Experience with additive Manufacturing / 3D Printing.
  • M.S. degree preferred

Responsibilities

  • Design and implement HMI (GUI) and backend code for complex control systems with some interfaces and real-time code in C++.
  • Develop visualizations of 3D and 2D images and CAD models in near-real time using C++, Direct2D/Direct3D, or similar technologies.
  • Work on near real-time image processing using Direct2D/Direct3D, CUDA and/or other GPU accelerated technologies.
  • Support, maintain, and document software functionality.
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