XR - Principal Software Engineer

QualcommSan Diego, CA
$192,600 - $289,000

About The Position

We are looking for a highly experienced Principal Engineer, XR Software to join our XR Software organization and help drive the next generation of Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), and wearable computing platforms. This role involves working across system architecture, embedded software, graphics, AI/ML, computer vision, and customer enablement to deliver innovative XR experiences on Snapdragon platforms.

Requirements

  • BS/MS in Computer Science, Computer Engineering, Electrical Engineering, or a related technical field.
  • Extensive experience developing complex software systems and platform software.
  • Strong proficiency in modern C++ (C++11/14/17/20).
  • Experience developing software on heterogeneous computing systems including CPUs, GPUs, DSPs, and AI accelerators.
  • Strong system-level debugging, profiling, and performance optimization skills.
  • Experience with Android and/or Linux-based embedded platforms.
  • Excellent communication, collaboration, and problem-solving skills.
  • Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 8+ years of Software Engineering or related work experience.
  • Master's degree in Engineering, Information Systems, Computer Science, or related field and 7+ years of Software Engineering or related work experience.
  • PhD in Engineering, Information Systems, Computer Science, or related field and 6+ years of Software Engineering or related work experience.
  • 4+ years of work experience with Programming Language such as C, C++, Java, Python, etc.

Nice To Haves

  • Experience with AR/VR/MR, smart glasses, wearable devices, or XR platforms.
  • Expertise in one or more of the following areas: Computer Vision, AI/ML, Camera Software, Graphics/Rendering, SLAM, Sensor Fusion, or XR Frameworks.
  • Experience conducting architecture trade-off analysis involving power, performance, latency, and scalability.
  • Experience bringing commercial products from concept through customer deployment.

Responsibilities

  • Lead architecture, design, and development of XR platform software including operating systems, middleware, frameworks, and customer-facing solutions.
  • Work closely with product management, customers, hardware teams, and software organizations to define platform requirements and technical roadmaps.
  • Analyze AR/VR use cases, data flows, and HW/SW partitioning to develop scalable and efficient system architectures.
  • Translate product requirements into implementation specifications and software designs.
  • Drive architectural trade-offs involving performance, latency, power, thermal efficiency, and overall user experience.
  • Lead debugging, performance optimization, design reviews, code reviews, and system validation activities.
  • Collaborate with experts in computer vision, machine learning, graphics, camera systems, DSPs, and embedded software to deliver commercial XR products.
  • Provide technical leadership and influence architecture decisions across multiple teams and product areas.

Benefits

  • competitive annual discretionary bonus program
  • opportunity for annual RSU grants
  • highly competitive benefits package
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