Principal Software Engineer - Compute Graph Compiler

Microsoft•Redmond, WA
•$142,800 - $304,200

About The Position

The Compute Graph Compiler (CGC) team within DirectX builds compiler and execution technologies that power the Windows Machine Learning Platform. Its work supports machine learning workloads across CPUs, GPUs, and NPUs, and contributes to computer vision, audio, video, gaming, and generative AI capabilities across Windows. The Principal Software Engineer will help define and drive the next generation of AI compute infrastructure for Windows. The role leads architecture and technical strategy across compiler technologies, execution runtimes, and hardware acceleration platforms. It involves collaboration with Microsoft AI platform teams and silicon partners, and focuses on efficient execution of increasingly complex AI workloads and on-device AI experiences.

Requirements

  • Bachelor's degree in Computer Science or a related technical field and 6+ years of technical engineering experience with production-quality systems software, AI/ML platforms, or related technologies, or equivalent experience.

Nice To Haves

  • Demonstrated experience designing and delivering production-quality systems software, AI/ML platforms, or related technologies.
  • Hands-on experience with ML compilers, runtimes, frameworks, tools, and platform technologies.
  • In-depth operating system development experience, including user-mode and/or kernel-mode driver development.
  • Experience designing ML accelerators or hardware microarchitecture for real-world products and connecting hardware with compilers, runtimes, drivers, and frameworks.
  • Knowledge of computer architecture, heterogeneous computing, memory systems, parallel processing, and hardware/software co-design.
  • Proven experience optimizing ML workloads across the full software and hardware stack, including GPU optimization.
  • A track record of technical leadership defining architecture and driving complex AI/ML research and development across hardware and software teams, including taking AI platforms or accelerators from early design and prototypes through production.

Responsibilities

  • Define and drive the technical vision, architecture, and roadmap for key components of the Windows ML compiler stack.
  • Lead cross-team initiatives to improve AI workload performance, scalability, and efficiency across CPU, GPU, and NPU hardware.
  • Drive NPU enablement strategy and advanced optimization techniques for next-generation AI processors.
  • Partner with hardware vendors and internal platform teams to influence future AI hardware and software capabilities.
  • Design and develop high-performance compiler infrastructure, execution engines, and developer tooling.
  • Identify and solve complex systems challenges involving scheduling, memory management, code generation, graph optimization, and hardware abstraction.
  • Mentor engineers and provide technical leadership across multiple projects and organizations.
  • Help shape Microsoft's long-term strategy for on-device AI and generative AI execution on Windows.
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