As a Principal Software Engineer on the UI Tooling team, you will develop against the foundations of the UI frameworks and authoring tools used to build experiences for League of Legends. The scope of this position requires collaboration with technology owners and content teams across the organization to ensure we provide thoughtful tools and workflows that help engineers, designers, and artists create and iterate effectively. For this role, you’ll report to the organization’s Engineering Manager. You will also partner with other teams and disciplines to ensure that your work improves the quality of life and effectiveness of those partners. Our platform is written in C++ and makes heavy use of the Qt ecosystem for UI/UX, with Python supporting several utility and workflow needs. This role will be based out of our Los Angeles Headquarters.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed