We're seeking an experienced C++ engineer to join our Platform Payments team, working on Ticketmaster's mission-critical payment processing systems. These systems process millions of transactions monthly across multiple payment methods and 20+ gateway providers, powering real-time payments for culture-defining live events at massive global scale. You'll work across a mature C/C++ codebase spanning three decades — from pre-standard patterns in our core authorization gateway to C++17 in our Bazel monorepo. The immediate work is maintenance and strategic modernization of these systems, but this role is explicitly designed to grow: from legacy renovation into systems design, gRPC service architecture, and new technology adoption including Rust. If you're energized by the challenge of understanding why a system was built the way it was before deciding what it should become, this is the role. This is not a maintenance job with a maintenance ceiling. You'll work on systems that power how fans pay for live events worldwide — at a scale where a misconfiguration can cause thousands of payment failures during a major onsale. The intellectual challenge is real: strategic modernization of systems spanning three decades of C++, with a clear trajectory into new technology. There is tremendous green-field work ahead: decomposing legacy IPC into gRPC services, strengthening real-time fraud defenses during peak onsales, optimizing seamless global checkout, integrating new payment methods, and expanding embedded finance that shapes not just ticket purchases but the full in-venue experience. A strong engineer in this role will meaningfully shape the direction of these critical systems.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed