Principal 3D Animator

UbisoftMontreal, QC
Hybrid

About The Position

As a Principal 3D Animator at Ubisoft Montreal, you will join a small autonomous team developing an ambitious multiplayer experience in Unreal Engine. You will help create high-quality animations while supporting collaboration, innovation, and team development.

Requirements

  • Strong knowledge of 3D animation tools and techniques
  • Good understanding of Unreal Engine and animation asset integration within production pipelines
  • Advanced knowledge of optimization techniques and technical constraints related to game assets
  • Solid understanding of artistic principles such as composition, proportions, lighting, and texture detail
  • Ability to create animations or prototypes aligned with the project’s artistic vision
  • Strong communication and team support skills
  • Ability to collaborate effectively across multiple disciplines to maintain cohesive workflows
  • Collaborative mindset with a focus on team growth and innovation

Responsibilities

  • Create impactful, high-quality animations that set artistic and technical benchmarks for the team
  • Define and improve workflows, tools, and best practices related to animation
  • Collaborate with animation, technical animation, art, and game design teams to deliver cohesive and optimized assets
  • Balance artistic goals with technical constraints while meeting production and performance requirements
  • Mentor animators through constructive feedback, knowledge sharing, and ongoing support
  • Provide proactive guidance and solutions that support project and team needs
  • Foster a collaborative culture focused on learning, continuous improvement, and innovation
  • Stay informed about emerging industry trends, tools, and animation practices
  • Introduce new methods and approaches to improve artistic quality and production efficiency
  • Support and guide a small team of gameplay and technical animators
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