Senior 3D Animator

Frima StudioQuebec, QC
Hybrid

About The Position

Frima is seeking a Senior 3D Animator to join a team working on a co-development project. Frima is a video game development studio with over 20 years of experience, located in Quebec City and Montreal. The studio values its employees and offers a supportive work environment.

Requirements

  • College diploma in 3D animation, multimedia, or any other relevant field (a combination of experience and/or education deemed equivalent may be considered);
  • At least ten (10) years of relevant experience in the video game industry;
  • Advanced knowledge of all aspects of 3D animation (physics, character animation, timing, stylistic diversity (realistic and/or cartoon), etc.);
  • Excellent knowledge of Maya or 3DS Max.
  • Fluency in French and English (written and spoken);
  • Willing to travel internationally as needed;
  • Portfolio and/or demo required.

Nice To Haves

  • Experience with camera manipulation in Maya (movement & framing) for in-game cutscenes (an asset);
  • Motion Builder (an asset);
  • Experience with the Advanced Skeleton rigging tool (an asset);
  • Knowledge of rigging, FX, and modeling (an asset);
  • Experience with Unity and Unreal engines (an asset);

Responsibilities

  • Contribute to the design of animations by proposing creative solutions tailored to the project’s needs, while adhering to constraints (budget, technical, artistic, etc.);
  • Maximize the potential of animations by working closely with other animators and artists in related fields;
  • Identify creative and technical issues as they arise and propose solutions to resolve them;
  • Adjust the level of detail and animation effects to meet the project’s needs and technical constraints;
  • Ensure the quality, structure, and optimization of content as well as 3D animation practices on your project;
  • Support the team in resolving complex animation issues by providing robust and effective solutions;
  • Collaborate closely with the lead animator/artist and other departments to ensure seamless integration of animations;
  • Participate in progress meetings to discuss technical challenges and ensure rigorous tracking of deliverables;
  • Contribute to skill development within the team through mentoring and ongoing training;
  • Contribute to the evolution of development tools and practices by proposing improvements to optimize internal processes on your project.

Benefits

  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: 100% remote (for residents of the province of Quebec), hybrid or 100% in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days;
  • Complete group insurance from day one;
  • A contribution to your RRSP;
  • 400$ allowance towards the purchase of ergonomic equipment;
  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments;
  • Close-knit, caring and inclusive teams, even remotely!
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