Treyarch is looking for a dedicated and passionate Photogrammetry Lead to own and evolve a high-performance scanning pipeline supporting AAA first-person shooter development. This role will focus on translating real-world data into optimized, gameplay-ready assets that support fast-paced production and sets industry standards for visual quality in competitive and cinematic FPS environments. You will lead a specialized team responsible for capturing, processing, and integrating photogrammetry assets into well optimized game environments where readability, performance, and iteration speed are critical. You will also collaborate closely with our partner studios and vendors to evolve and maintain our pipeline across the Call of Duty franchise while keeping a keen eye on cost and efficiency. This role will be based in our Playa Vista, CA office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs. In a fast-paced FPS production environment, photogrammetry is not just about realism, it is about creating grounded, believable spaces that support clear gameplay, fast iteration, and consistent visual identity under strict performance constraints. This role will directly shape how real-world environments become playable spaces at scale, for one of the largest franchises in gaming.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed