Treyarch is seeking a Photogrammetry Lead to manage and enhance a high-performance scanning pipeline for AAA first-person shooter games. This role involves transforming real-world data into optimized, game-ready assets that meet industry standards for visual quality in competitive and cinematic FPS environments. The Lead will guide a team responsible for capturing, processing, and integrating photogrammetry assets into game environments, prioritizing readability, performance, and iteration speed. Collaboration with partner studios and vendors to maintain and evolve the pipeline across the Call of Duty franchise, with a focus on cost and efficiency, is also key. This position is based in Playa Vista, CA, with an onsite work schedule of four days per week, subject to change based on business needs. In a fast-paced FPS production environment, photogrammetry is crucial for creating grounded, believable spaces that support clear gameplay, rapid iteration, and a consistent visual identity within strict performance constraints. This role will significantly influence how real-world environments are translated into large-scale playable spaces for a major gaming franchise.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed