Furientis is developing cost-effective, high-production-rate interceptor missiles to address a shortage of defensive munitions. The Seeker Team develops the weapon system’s sensing and targeting logic, including a low-cost, mass-producible, multimodal missile seeker. The team emphasizes technical ingenuity, rapid execution, and hardware that flies, in a broad-scope environment where engineers may take on work outside their specialty. It also uses an AI-centric workflow and expects engineers to contribute to how agentic coding tools are applied and governed. The Perception & Algorithms Engineer will develop perception and estimation algorithms for the seeker, including detection, tracking, classification, and aimpoint localization using infrared imagery and fused sensor measurements. The role involves researching, implementing, optimizing, and validating algorithms, including AI and machine-learning methods where appropriate. Algorithms must meet strict latency requirements on embedded flight-compute hardware. The engineer will work with the Seeker Team to take algorithms from prototype through flight, validating performance in simulation, hardware-in-the-loop testing, and flight data. The position is based on-site at Furientis’s Los Angeles headquarters; remote work is not available. Monthly weekend travel is required for test events and supplier engagements. A clearance is not required, but the candidate must be a U.S. Person and eligible to access export-controlled information. Furientis is an equal-opportunity employer. AI assists with application review, while humans make final hiring decisions.
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Job Type
Full-time
Career Level
Mid Level