Andromeda’s infrastructure team designs, deploys, and operates large-scale GPU clusters for AI labs and compute providers. The Network Engineer designs and brings up the networks in GPU clusters, including compute fabric, storage network, front-end, and out-of-band management. The role works with the Cluster Architect on design and with deployment engineers on site through validation, and reports to the Head of Infrastructure. The engineer owns network design and capacity planning, cabling and optics plans, fabric bring-up and validation, deployment and operational troubleshooting, and automation to establish known-good configuration baselines. The role is based in San Francisco, California, or remote in the United States, with travel up to 25%.
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Job Type
Full-time
Education Level
No Education Listed