Near View Content Developer

CAE•Arlington, TX

About The Position

The Near View Content Developer assists with the design, development, and implementation of modeled assets in a collaborative environment. The role contributes to and maintains a shared 3D model repository, documents work in progress, and provides feedback on task progression. The developer is expected to solve problems and support automation where possible. The position requires strong 3D modeling, texturing, and animation skills to produce highly optimized assets for game engines. Work may include creating high- and/or low-poly models, following standardized baking workflows, and publishing assets in a game engine. The developer works from varied reference sources, including photographs, 3D scans, and CAD models, and collaborates with Subject Matter Experts and Instructional System Designers. The role may involve independent work or teamwork in a fast-paced setting, with flexibility to follow organizational workflows and schedules. The job operates in a professional office environment, uses standard office equipment, and may require some travel. The position requires compliance with company security and data-protection policies, proper handling of information and materials, and a DoD Secret clearance. Due to U.S. Government contract requirements, only U.S. citizens are eligible.

Requirements

  • BFA in Computer Art or at least 5 years of experience in a related field.
  • Advanced proficiency with digital content creation tools such as MODO, Maya, or 3DSMAX.
  • Advanced proficiency with game engines such as Unreal Engine 4 or Unity 5.
  • Advanced proficiency with texturing tools such as Photoshop, MARI, or Substance Painter/Designer.
  • Strong interpersonal skills.
  • Strong oral and written communication skills.
  • Ability to manage multiple tasks and prioritize them according to deadlines.
  • Active DoD Secret clearance or the ability to obtain one; the posting also states that a DoD Secret clearance is required.
  • U.S. citizenship, due to U.S. Government contract requirements.

Nice To Haves

  • Character modeling and rigging experience.
  • Houdini experience.
  • AR/VR experience.

Responsibilities

  • Assist in the design, development, and implementation of modeled assets.
  • Contribute to and maintain the team's 3D model repository.
  • Document work in progress and provide feedback on task progression.
  • Create optimized 3D models, textures, and animations for use in game engines.
  • Create high-poly and/or low-poly models and execute standardized baking workflows to publish assets in a game engine.
  • Work from photographs, 3D scans, CAD models, and other reference sources.
  • Work closely with Subject Matter Experts and Instructional System Designers.
  • Support automation where possible.
  • Comply with company security and data-protection policies, and properly mark and handle information and materials.

Benefits

  • Comprehensive and competitive benefits package.
  • Flexibility that promotes work-life balance.
  • Professional development and advancement opportunities.
  • Recognition.
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