The Near View Content Developer assists with the design, development, and implementation of modeled assets in a collaborative environment. The role contributes to and maintains a shared 3D model repository, documents work in progress, and provides feedback on task progression. The developer is expected to solve problems and support automation where possible. The position requires strong 3D modeling, texturing, and animation skills to produce highly optimized assets for game engines. Work may include creating high- and/or low-poly models, following standardized baking workflows, and publishing assets in a game engine. The developer works from varied reference sources, including photographs, 3D scans, and CAD models, and collaborates with Subject Matter Experts and Instructional System Designers. The role may involve independent work or teamwork in a fast-paced setting, with flexibility to follow organizational workflows and schedules. The job operates in a professional office environment, uses standard office equipment, and may require some travel. The position requires compliance with company security and data-protection policies, proper handling of information and materials, and a DoD Secret clearance. Due to U.S. Government contract requirements, only U.S. citizens are eligible.
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Job Type
Full-time