Near View Content Developer

CAE•Arlington, TX

About The Position

The Near View Content Developer assists with designing, developing, and implementing modeled assets in a collaborative environment. The role contributes to and maintains a shared 3D model repository, documents work in progress, and provides feedback on task progression. The developer creates highly optimized assets for game engines using 3D modeling, texturing, and animation skills, and may support automation where possible. Work involves creating high- and/or low-poly models, using standardized baking workflows, and drawing on varied references such as photographs, 3D scans, and CAD models. The role collaborates closely with Subject Matter Experts and Instructional System Designers and may involve some travel. It operates in a professional office environment and requires compliance with company security and data-protection policies. Due to U.S. Government contract requirements, only U.S. citizens are eligible.

Requirements

  • BFA in Computer Art or 5+ years of experience in a related field.
  • Advanced proficiency with digital content creation tools such as MODO, Maya, or 3DSMAX.
  • Advanced proficiency with game engines such as Unreal Engine 4 or Unity 5.
  • Advanced proficiency with texturing tools such as Photoshop, MARI, or Substance Painter/Designer.
  • Strong interpersonal skills.
  • Strong oral and written communication skills.
  • Ability to manage several tasks at once and prioritize them according to deadlines.
  • Active DoD Secret clearance or ability to obtain one; the security responsibilities section states that a DoD Secret Clearance is required.
  • U.S. citizenship, due to U.S. Government contract requirements.
  • Ability to operate a personal computer and sit at a workstation for extended periods.
  • Ability to lift 50 pounds.

Nice To Haves

  • Character modeling and rigging experience.
  • Houdini experience.
  • AR/VR experience.

Responsibilities

  • Assist in the design, development, and implementation of modeled assets in a collaborative environment.
  • Contribute to and maintain a 3D model repository with the team.
  • Document work in progress and provide feedback on task progression.
  • Create optimized 3D models, textures, and animations for use in game engines.
  • Create high-poly and/or low-poly models and execute standardized baking workflows to publish assets in a game engine.
  • Work from photographs, 3D scans, CAD models, and other reference sources.
  • Work closely with Subject Matter Experts and Instructional System Designers.
  • Support automation where possible.
  • Comply with company security and data-protection policies, including proper marking, handling, access, and storage of information and materials.

Benefits

  • Comprehensive and competitive benefits package.
  • Flexibility that promotes work-life balance.
  • Professional development and advancement opportunities.
  • Recognition.
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