This is an opportunity to help build a new in-house studio from the ground up, working on highly visible creative for a well-known brand at the center of AI and innovation. The team is being assembled now, which means the person in this seat will help define how the work looks and how the studio operates. The ideal candidate is craft-obsessed, holds a high bar on type, composition and finish, and doesn't let speed erode it. This is a hands-on making role, not an oversight role. The candidate should be genuinely curious about AI, interested in generative tools as a way to reach ideas that weren't possible before, not as a shortcut. They should be comfortable with pace, as quick-turn pieces and ambitious builds land in the same week, and priorities shift. This role suits someone who brings ideas into the room rather than waiting for a brief. A motion and 3D designer with a recognisable point of view, whose design fundamentals came first and whose animation is built on top of them. This person works fluidly across motion, 3D and generative AI, moving between a fifteen-second social piece and a fully built 3D world. They understand what makes work land on a feed rather than in a deck, and can carry an idea from rough concept to finished craft quickly without losing what made it good.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed