Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do. This role involves architecting and designing the haptics subsystem, including component selection, requirements, and schematics. It also includes running module and system simulations, performance validation, lab characterization, and failure analysis. Collaboration on new sensing and actuator technologies, and co-authoring engineering requirements and specifications for new Silicon chips are also key aspects of this position. The role requires following vendors' progress in Silicon development and characterizing these chips. International travel is required 20%. The work week is 40 hours.
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Job Type
Full-time
Career Level
Mid Level