SF Tensor is hiring a Member of Technical Staff for GPU Compiler Engineering to build and extend its search-based GPU compiler. The role spans the compiler pipeline end to end, including StableHLO ingestion, MLIR dialects and passes, backend code generation, and executable GPU and host binaries. The compiler searches a wide space of program transformations and verifies correctness at the end, enabling aggressive optimization while guaranteeing the result. The work includes contributing to a custom LLVM backend that emits NVIDIA cubins directly, without ptxas, and developing comparable backend capabilities for AMD, TPU, and Trainium targets. The compiler supports production workloads across training and inference, and the role includes close collaboration with research teams and customer workloads to identify and implement impactful optimizations. SF Tensor describes its team as small and working at frontier scale, with most work taking place in person at its San Francisco office.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed