This role involves developing a high-throughput rendering pipeline for training robotics foundation models. The position requires designing protocols and interfaces between the rendering pipeline, physics engine, and 3D generative models. The goal is to build an efficient platform for large-scale robotics training and evaluation, and a closed-loop system to minimize the sim-to-real gap in rendering for robotics policy training. The successful candidate will collaborate with a team committed to building general-purpose Physical AI.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed