Nintendo of America is seeking a Manufacturing Engineer Intern to contribute to its Manufacturing Engineering team. The intern will develop engineering solutions for packaging, production jigs, displays, fixtures, and other business needs. The role includes collaborating with cross-functional partners to define project requirements and validation plans, developing concepts through engineering analysis and 3D models, mockups, and prototypes, testing designs, presenting findings and recommendations to stakeholders, and refining solutions to meet design objectives and stakeholder needs. The intern will also support related team projects and gain hands-on experience, mentoring, networking opportunities, and exposure to industry leaders. This is a 10-week summer internship running between June 14 and August 20. The position is 100% onsite in Redmond, Washington, and requires working 40 hours per week onsite throughout the internship. The internship offers a pay rate of $35 per hour, paid sick and holiday time, a local transit pass, and access to the onsite fitness center. Interns are not eligible for full-time employee benefits such as healthcare or a 401(k).
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Career Level
Intern