Level Designer

Studio WildcardBellevue, WA
$85,000 - $100,000Remote

About The Position

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak. ARK is the most successful Steam Early Access and Xbox Game Preview title ever and continues to break industry records on consoles and PC. We are looking for a capable Level Designer to fill a remote role to help support our studio’s next endeavor. As a Level Designer, you will create expansive worlds, engaging encounters, and immersive gameplay zones inspired by survival, exploration, and PvP/PvE mechanics found in ARK-style gameplay. You’ll collaborate closely with environment artists, gameplay programmers, and world builders to craft memorable player experiences. The ideal candidate understands open-world pacing, traversal, base-building environments, biome diversity, and emergent gameplay systems.

Requirements

  • Professional or indie experience designing levels in Unreal Engine 5
  • Strong understanding of open-world survival gameplay design
  • Experience creating large environments with meaningful player flow
  • Proficiency with Unreal Engine Blueprints
  • Knowledge of terrain tools, foliage systems, lighting, and world composition
  • Understanding of encounter pacing, risk/reward gameplay, and exploration design
  • Strong communication and collaborative skills
  • Portfolio demonstrating open-world or survival-style level design work

Nice To Haves

  • Experience modding or building maps for ARK-style survival games
  • Familiarity with multiplayer gameplay systems and PvP balancing
  • Experience designing caves, dungeons, boss arenas, and biome transitions
  • Understanding of AI navigation and creature encounter design
  • Experience with procedural world-building workflows
  • Passion for survival sandbox games and emergent gameplay systems

Responsibilities

  • Design and build large-scale gameplay environments in Unreal Engine 5
  • Create compelling survival gameplay areas including forests, caves, ruins, mountains, rivers, and hostile zones
  • Block out and iterate on world layouts, traversal paths, and encounter spaces
  • Design exploration-focused content with hidden locations, loot routes, and environmental storytelling
  • Build gameplay experiences supporting crafting, taming, PvP/PvE combat, and tribe progression
  • Implement gameplay logic and scripted interactions using Blueprints
  • Collaborate with environment art teams to bring worlds from graybox to polished production quality
  • Optimize large open-world environments for performance and gameplay readability
  • Participate in playtesting and gameplay iteration

Benefits

  • Medical (3 different plans to choose from)
  • Dental
  • Vision
  • Short Term and Long Term Disability
  • Life Insurance
  • 401(k) option
  • 100% covered Parental Leave
  • PTO
  • Paid Holidays
  • Unlimited Sick Time
  • FSA/ HSA options
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