Short-Term Level Designer / World Designer – Unreal Engine

Snail Games USABeverly Hills, CA
Remote

About The Position

Snail Games USA is seeking experienced Level Designers / World Designers for a short-term engagement, approximately four weeks, to support the development of For the Stars, a game built in Unreal Engine 5. This is a hands-on role where designers will be expected to build and iterate directly within Unreal Engine 5, creating playable spaces and experiences based on established product pillars and technical constraints. The work will be reviewed at defined milestones, and the engagement structure will comply with applicable requirements.

Requirements

  • Professional level design or world design experience.
  • Strong hands-on Unreal Engine 5 experience.
  • Ability to independently turn broad direction into playable content.
  • Strong spatial design, player flow, pacing, and gameplay judgment.
  • Comfortable working directly with existing systems and assets.
  • Portfolio or shipped work showing implemented game content.

Nice To Haves

  • Blueprint or light scripting experience.

Responsibilities

  • Build and iterate directly in-engine using Unreal Engine 5.
  • Create playable spaces and experiences based on established product pillars and technical constraints.
  • Turn broad direction into playable content independently.
  • Work directly with existing systems and assets.
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