Lecturer - Interactive Media

The University of Texas at Arlington Portal•Arlington, TX

About The Position

The Department of Art and Art History in the College of Liberal Arts at the University of Texas at Arlington invites applications for a non-tenured Academic Professional Track Lecturer in Interactive Media. The position supports courses in the BFA Art and BA Art programs and serves the needs of students across the Interactive Media curriculum. The area of study has more than 100 undergraduate students and prepares students to explore emerging forms of digital expression and contribute to contemporary art and evolving digital art and video game design industries. The successful candidate will teach across undergraduate levels and bring versatility in Interactive Media, including 2D and 3D animation, 3D modeling, digital art, concept art, and 2D and 3D game design. In addition to teaching, the lecturer will advise and mentor undergraduate students, conduct portfolio reviews, and serve on departmental committees. Candidates should have relevant professional experience and demonstrated teaching effectiveness in digital art, emerging technology, or broader areas of Interactive Media.

Requirements

  • Exceptional knowledge in one or more areas of interactive digital art, such as 2D and 3D animation, video game design, or digital art creation.
  • Demonstrated knowledge of digital art principles, standards, and concepts, shown through a professional portfolio of communication design work.
  • Expertise in Windows, 3DS Max or similar 3D animation and modeling software, Moho Animation Software or similar 2D animation software, and the Adobe Suite.
  • Ability to contribute to the academic community through teaching, advising, and service.
  • Strong oral and written communication skills.
  • Working knowledge of ideation and creation of digital art deliverables for tangible and interactive spaces, including research, concept sketching, product workflows, low- and high-fidelity art assets, prototype development, product testing, product finalization, and product presentation.
  • Well trained in Interactive Media, with a strong understanding of 2D and 3D animation principles, concept art, 2D and 3D game design, interactive design, and broader Interactive Media topics.
  • Versatility as a designer and instructor, with an emphasis on emerging technological skills.

Nice To Haves

  • A terminal degree (MFA or PhD) in Interactive Media, Intermedia, Digital 2D and 3D Art, Animation, Video Game Design, or a related field from an accredited or recognized equivalent university, or relevant professional work experience.
  • At least two years of university-level teaching experience in interactive courses.
  • At least two years of professional digital art creation experience.
  • Personal creative practices and industry experience.
  • Expertise in applicable software and digital technologies aligned with current trends and grounded in interactive design concepts, principles, and practices.
  • Active participation in professional organizations.
  • Additional exceptional knowledge in specialized areas such as 2D and 3D animation, video game design, digital art, concept art, emerging technology, interactive storytelling, or UI/UX design.
  • Working knowledge of industry-standard tools such as 3DS Max, Motion Builder, Moho Animation Software, Substance Painter, Motion Capture, and Photoshop.
  • Experience reviewing and critiquing student portfolios.

Responsibilities

  • Teach courses across all levels of the undergraduate curriculum.
  • Teach a range of Interactive Media topics, including 2D and 3D animation, 3D modeling, digital art, concept art, interactive design, and 2D and 3D game design.
  • Advise and mentor undergraduate students in Interactive Media.
  • Conduct student portfolio reviews.
  • Serve on departmental committees.
  • Contribute to the academic community through teaching, advising, and service.
  • Support the development of competitive curriculum, including proposals for special topic courses that advance the goals of the Interactive Media area of study.
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