Lecturer of 3D Graphics & Animation

University of Colorado•Denver, CO

About The Position

The University of Colorado Denver’s College of Arts & Media is hiring a Lecturer in its 3D Graphics & Animation Program. Lecturers may teach one or two classes (3–6 credit hours) per semester, with teaching assignments determined semester by semester and dependent on the courses offered. The appointment is at-will, and the role is 100% teaching. Instructors may teach introductory, intermediate, or advanced courses in one or more areas including 3D modeling/sculpture, 3D or 2D character animation, look development with an emphasis on texturing or lighting, story and project development, and animated film production. The program prepares students to create 3D digital content for film, entertainment, medicine, and science, combining instruction in aesthetics, critical thinking, communication, and digital 3D animation and graphics. The position is compensated at $5,371.19 per 3-credit course and is not eligible for benefits or overtime compensation.

Requirements

  • Bachelor’s degree in 3D Graphics & Animation or a similar major or emphasis.
  • One year of relevant, demonstrable professional experience in the animation, visual effects, or game production industry.
  • Proficiency with commercial software commonly used in the animation, visual effects, or game production industry and relevant to the applicant’s specialization.
  • Strong interpersonal and communication skills across multiple teaching modalities.
  • Demonstrated ability to build and maintain effective working relationships with colleagues, students, and community partners representing a wide range of perspectives.
  • Ability to work autonomously, take initiative, and meet deadlines.
  • Ability to contribute to a respectful, positive, and professional workspace.
  • Demonstrable creative and aesthetic sensibility related to 3D graphics and animation.

Nice To Haves

  • One year of relevant, demonstrable teaching experience in higher or K–12 education.
  • Master’s degree in 3D Graphics & Animation or a similar major or emphasis.
  • Three years of relevant, demonstrable professional experience in the animation, visual effects, or game production industry.
  • Primary experience as a creative and/or producer in a collaborative media production environment.
  • Interest in emerging trends and technologies in illustration education and practice.

Responsibilities

  • Teach one or two classes (3–6 credit hours) per semester, depending on course offerings and teaching assignments.
  • Teach in one or more areas of 3D modeling/sculpture, 3D character animation, 2D character animation, look development, story and project development, or animated film production.
  • Deliver instruction at an introductory, intermediate, or advanced level.
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