Lead Lighting Artist

2KNovato, CA
$150,400 - $222,580Onsite

About The Position

As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help shape the visual atmosphere and artistic direction of our games. In this role, you’ll collaborate with a passionate group of game developers and lead a dedicated team of lighting artists to craft visually stunning real-time lighting that supports immersive storytelling—bringing the richly imagined world of BioShock to life.

Requirements

  • 7+ years of experience in real-time lighting and final rendering, with a track record of serving as a Lead Artist on at least one shipped AAA title.
  • In-depth practical knowledge of Unreal Engine 5, Lumen lighting tools, UE Sequencer, and Physically Based Rendering (PBR).
  • Demonstrated experience lighting for in-game cinematics and optimizing high-quality lighting within runtime performance constraints.
  • Proven track record of successfully managing, recruiting, mentoring, and retaining top-tier artistic talent.
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Responsibilities

  • Manage, mentor, and inspire a team of lighting artists, driving quality, productivity, and professional growth while setting clear expectations and accountability.
  • Partner closely with the Art Director and department leads to establish, maintain, and elevate the visual style and quality standards for lighting.
  • Develop and optimize efficient lighting workflows, research cutting-edge techniques, and resolve technical roadblocks.
  • Work with the Core Tech Team to ensure technical specifications and runtime optimizations are met for real-time rendering engines.
  • Partner with production to define realistic timelines, track progress, manage project priorities, and maintain alignment with strategic goals.

Benefits

  • medical, dental, vision, and basic life insurance coverage
  • 14 paid holidays per calendar year
  • paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program
  • up to 10 paid sick days per calendar year
  • paid parental and compassionate leave
  • wellbeing programs for mental health and other wellness support
  • family planning support through Maven
  • commuter benefits
  • reimbursements for fitness-related expenses
  • bonus and/or equity awards
  • eligibility to participate in our 401(K) plan
  • Employee Stock Purchase Program
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