Mob Entertainment is seeking an experienced Lead Level Designer to shape the spaces, pacing, and player experience of their games from conception through production. This role involves establishing the level design philosophy, creating initial playable environments, and guiding a team of level designers through various development stages. The ideal candidate will collaborate with multiple departments to craft memorable environments that evoke fear, encourage exploration, and support engaging gameplay, with a focus on manipulating tension, anticipation, player psychology, and environmental storytelling. The role requires hands-on leadership, mentoring designers, and developing scalable workflows.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed