As the Lead Level Artist, you will drive the overall quality, visual consistency, and artistic delivery of all environments crafted by the Map team. Reporting directly to the Project Manager, your role is to lead, mentor, and empower the Level Art team by bridging creative, technical, and gameplay objectives to build environments that feel immersive, readable, and structurally optimized. You will partner with the Lead Level Designer to guarantee alignment between design goals and aesthetic execution, while collaborating daily with the Technical Director to navigate technical requirements, ingame tools, and workflows that promote efficient, scalable production. The ideal candidate blends strong artistic ingenuity with a pragmatic focus on delivery milestones, ensuring that creative flair always serves broader production goals. They bring exceptional discipline and structure to team oversight, combined with the agility to pivot strategies whenever project demands shift. Through transparent, constructive, and solutions-focused communication, they keep cross-functional partners aligned while championing team success. Fluency in English and French rounds out this profile.
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Job Type
Full-time
Career Level
Manager
Education Level
No Education Listed