Lead Character Artist

HasbroMontreal, QC
Onsite

About The Position

Skeleton Key, a game development studio and division of Wizards of the Coast, is expanding to Montreal and seeking a passionate and dedicated Lead Character Artist to join their team and bring their first AAA game to life. This role, reporting to the Art Director, is a key contributor during pre-production, leveraging extensive modeling and material experience to build outstanding characters and creatures. The Lead Character Artist will assist in defining the overall look and creation process for a compelling cast of characters, requiring a strong technical sense and the ability to implement the highest-quality art.

Requirements

  • The internal drive, collaborative mentality, and positive team-player approach to build a truly outstanding game.
  • 7 +yrs of focused experience in AAA game development as a Character Artist specializing in organic forms using Maya, Zbrush or similar tools.
  • Experience collaborating and iterating with other Character Artists both internally and externally.
  • The creative vision to take a character to completion from either a detailed or a high-level concept image.
  • Deep hands-on knowledge of next-generation asset creation pipelines, tools, and workflows in Unreal Engine.
  • Experience partnering with an Art Director or visual lead in developing a unique and cohesive modeling and texturing style and process for characters, creatures, and manufactured forms.
  • Exceptional understanding of character form, shape, structure, and silhouette.
  • Skill in contributing, interpreting, and clearly communicating art direction within a team.
  • Able to effectively collaborate with game designers and programmers, with a collaborative approach to problem-solving and prototyping.
  • A passion for deep, horror and fantasy stories and role-playing games.

Nice To Haves

  • Deep understanding of the Art creation process and pipeline, in relation to AAA 3D game development.
  • Outstanding communication skills both written and verbal. You can effectively articulate technical process and provide critical visual feedback for external artists.

Responsibilities

  • Create iconic 3D characters that establish and drive the quality bar for our project.
  • Assist Tech Art and Engineering in planning and implementing our character art process and pipelines including mesh processing, materials, hair and other associated work.
  • Elevate, visualize and evangelize our artistic vision as part of an outstanding development team.
  • Work with outsource co-dev partners to ensure continuity and compatibility with the artistic vision.
  • Provide leadership and mentorship to a your team and facilitate growth in their career paths.

Benefits

  • Health & Wellness
  • Time Off to Recharge
  • Financial Well-being
  • Life & Family Support
  • Volunteer and Community Initiatives
  • Learning & Development
  • Exclusive Perks
  • Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility.
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