Moonlake is building the frontier of interactive world models: systems that generate, simulate, and reason over 3D environments for robotics, embodied AI, simulation, gaming, and multimodal agents. We are developing AI-native tooling for creating dynamic worlds where geometry, physics, visuals, audio, and interaction remain coherent in real time. Our team sits at the intersection of Embodied AI, Robotics simulation, Interactive 3D worlds, World models, Real-time generation, and AI infrastructure. We’re looking for a GTM Engineer who can bridge the gap between Moonlake’s deeply technical systems and enterprise customers. This is not a traditional role. The ideal candidate can understand highly technical AI systems, prototype quickly, build demos and tooling, communicate credibly with researchers, engineers, and enterprise stakeholders, and translate customer pain points into technical workflows. This is one of Moonlake’s highest-priority hires.
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Job Type
Full-time
Career Level
Entry Level
Education Level
Associate degree