Graphics Software Engineer

Match Point SolutionsAuburn Hills, MI

About The Position

MatchPoint Solutions is a fast-growing, young, energetic global IT-Engineering services company with clients across the US. We provide technology solutions to various clients like Uber, Robinhood, Netflix, Airbnb, Google, Sephora, and more! More recently, we have expanded to working internationally in Canada, China, Ireland, UK, Brazil, and India. Through our culture of innovation, we inspire, build, and deliver business results, from idea to outcome. We keep our clients on the cutting edge of the latest technologies and provide solutions by using industry-specific best practices and expertise. We are excited to be continuously expanding our team. If you are interested in this position, please send over your updated resume. We look forward to hearing from you!

Requirements

  • Writing C++ and shader code
  • Profiling CPU/GPU workloads
  • Integrating art assets
  • Collaborating with UX tools (Altia Design/Kanzi Studio/Unity) and QA
  • Experience with HLSL/GLSL/Metal shaders
  • Experience with GPU/CPU profilers
  • Experience with 3D assets and pipelines
  • Experience with engine coding standards
  • Experience with graphics APIs and hardware capabilities

Nice To Haves

  • Experience with Altia Design/Kanzi Studio/Unity

Responsibilities

  • Implement rendering features: Build lighting, materials, post processing, and animation systems to meet visual and functional requirements.
  • Write and optimize shaders: Author HLSL/GLSL/Metal shaders and tune them for correctness and performance across GPUs.
  • Profile and resolve bottlenecks: Use GPU/CPU profilers to identify hotspots and apply algorithmic or memory optimizations.
  • Integrate 3D assets and pipelines: Work with artists and tools to import, validate, and optimize meshes, textures, and materials.
  • Debug visual defects: Reproduce rendering issues, trace root causes, and implement robust fixes.
  • Maintain code quality: Write unit and integration tests, participate in code reviews, and follow engine coding standards.
  • Collaborate across teams: Coordinate with engine, tools, QA, and product to align on APIs, performance targets, and release scope.
  • Support platform portability: Implement abstractions and fallbacks for multiple graphics, APIs, and hardware capabilities.

Benefits

  • Benefits
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