Graphics RTL Design Engineer

AppleOrlando, FL

About The Position

As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Join us to help deliver the next groundbreaking product containing an Apple designed GPU. As a member of Apple’s GPU team, you will develop power efficient, high performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day.

Requirements

  • Minimum requirement of BS degree

Nice To Haves

  • Strong understanding of computer architecture
  • Logic design, including simulation and debug
  • Understanding of timing analysis, and familiarity with synthesis, placement, and routing
  • Understanding of hardware performance
  • Ability to code using System Verilog HDL
  • Experience with scripting languages such as Python, Ruby, or Perl
  • Ability to work well in a team in order to be productive under aggressive product schedules

Responsibilities

  • Deliver high-quality, low-power graphics IP that meets performance, timing, and area goals.
  • Explore design trade-offs while exercising rigorous design principles.
  • Understand and contribute to cutting edge microarchitectural specifications in order to design best in class GPUs.
  • Collaborate closely with cross-functional teams in architecture, validation, modeling, and physical design.
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