Crystal Dynamics is hiring a remote Game Design Intern for its 12-week Spring 2027 internship program. The internship runs February 1 through April 23, 2027, and is open to candidates living in eligible U.S. states. Interns work full-time, 40 hours per week, during core business hours. The first week is onsite at the studio in San Carlos, California for onboarding; the remainder is remote. The internship provides hands-on contributions to active AAA projects, mentorship from experienced professionals, and exposure to collaborative game-development teams and production workflows. The intern will learn and apply development workflows in Unreal Engine, including Blueprint scripting, rapid prototyping, and playtesting. With guidance from a design mentor and project design leadership, the intern will review and refine their work, help improve combat and traversal mechanics, and prototype scoped gameplay features. Assignments may include progression and upgrade systems, movement abilities, systemic encounters, or a focused boss encounter. The intern will also help develop and document repeatable workflows for gameplay and level design and testing, explore Unreal Engine PCG tools, create reusable test setups, and record findings. The internship is paid. The posting gives an internship pay rate of $21–$24 per hour in the compensation section; an earlier FAQ passage gives a rate of $20–$23 per hour. Interns are eligible for medical, dental, and vision benefits.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Intern