Game Design Intern-Undergraduate

Insomniac Games•Burbank, CA
•Hybrid

About The Position

Insomniac Games is seeking an undergraduate Game Design Intern to gain hands-on experience creating and implementing gameplay content. The intern will work alongside experienced designers on world authoring, combat setups, event triggering, and scripted structural elements, applying technical and creative skills while learning how design ideas are developed and implemented throughout production. The internship includes mentorship from senior team members, practical experience with game development tools and workflows, and opportunities to learn how design teams create engaging narrative action games. The role requires availability for the entire 12-week internship during one of the listed periods: May 17–August 6 or June 14–September 3. Relocation assistance is available for eligible candidates. Applicants must be authorized to work for any employer in the United States without now or future work visa sponsorship from SIE.

Requirements

  • Currently pursuing a Game Design degree at a college or university.
  • Basic familiarity with a 3D package such as Maya or 3DSMax.
  • Scripting experience, preferably visual scripting; programming or scripting language knowledge is also acceptable.
  • Familiarity with development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software.
  • Strong technical skills, including visual scripting or programming experience.
  • Strong attention to detail, creativity, and understanding of game design fundamentals.
  • Self-motivated and responsible approach to learning, with the ability to articulate creative goals and turn ideas into actionable solutions.
  • Passion for next-generation video games and knowledge of the gaming industry and narrative action games.
  • Expected graduation between May 2026 and December 2029 from an accredited university.
  • Availability for the entire 12-week internship period during one of the stated date ranges.
  • Authorization to work for any employer in the United States without requiring work visa sponsorship from SIE now or in the future.

Nice To Haves

  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
  • Experience with Maya is preferred.
  • Previous experience with level-editing tools such as Unreal, Unity, or Hammer.

Responsibilities

  • Create and implement gameplay content, including world authoring, combat setups, event triggering, and scripted structural elements.
  • Use development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software to support game design and content creation.
  • Apply visual scripting or programming skills to implement and refine gameplay features.
  • Collaborate with experienced designers to develop creative solutions and contribute to game development projects.
  • Explore how level design, gameplay mechanics, and scripted events work together to create engaging player experiences.
  • Learn and apply game design techniques and development workflows with guidance and mentorship from senior team members.

Benefits

  • Relocation assistance is available for eligible candidates.
  • Fixed hourly pay of $36.50.
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