Terminal Velocity, part of the Rocket Science Group, builds platform and server infrastructure to support games' global rollout, focusing on back-end and publishing stacks. The Full-Stack Engineer develops scalable, resilient technical solutions for games that meet player quality expectations. The role includes designing, implementing, and evolving robust solutions that help partner games reach players globally. Prior game development experience is not required; candidates should have experience delivering high-performance, scalable, well-documented platform-based products within software development teams, and bring adaptability, openness to new challenges, and a passion for games. This is a hybrid position based in Albany, New York, with required in-office work and optional work from home. Relocation assistance is not offered.
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Job Type
Full-time
Education Level
No Education Listed