The art team at Believer has one goal: to create a beautiful and fun playground for our players. We create stunning visuals that transport our players to other worlds and give them an exciting, dynamic battlefield to play on. We are seeking an Environment Art Lead who is, first and foremost, an environment artist. This is a hands-on role: roughly three-quarters of your time goes to building the world — biomes, architecture, set dressing, materials, and the hero spaces that define what our co-op, open-world game looks like in Unreal 5. The remaining quarter goes to leading the environment discipline on a small team: translating the Game Art Director's vision into standards everyone can build against, giving our environment artists the style guidance and feedback that makes their work sharper and more cohesive, and owning the pipeline from concept to engine. If you have been a senior or principal artist who keeps getting pulled toward leading, or a lead at a large studio who misses the work, this role was built for you. The ideal candidate has a strong understanding of stylized art direction, a hunger to understand how a game plays (not just what it looks like), and the judgment to know when to raise the bar and when to ship.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed