About The Position

Resideo is seeking an Embedded Firmware Engineering Intern to work alongside firmware engineers on touchscreen interfaces for embedded security products. The intern will help modernize graphical interfaces for embedded Linux devices and explore extending GUI technology to future microcontroller-based products running real-time operating systems (RTOS). The role provides hands-on experience with embedded software development, cross-platform GUI technologies, and software intended for production.

Requirements

  • Currently pursuing a degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field.
  • Basic programming experience in C or C++; familiarity with functions, structures, pointers, and debugging is beneficial.
  • Basic understanding of software development concepts, including testing, troubleshooting, and version control.
  • Familiarity with programming fundamentals and an interest in learning new software frameworks and development tools.

Nice To Haves

  • Interest in embedded systems, graphical user interfaces, firmware, or real-time software development.
  • Strong analytical and problem-solving skills and a willingness to investigate unfamiliar technical challenges.
  • Attention to detail when reproducing graphical interfaces and validating software behavior.
  • Good communication skills and ability to collaborate with experienced engineers.
  • Self-motivation, curiosity, and willingness to learn through hands-on engineering work.
  • Experience with C/C++, Git, GitHub, or other source-control tools.
  • Exposure to Linux command-line tools, embedded Linux, or software build systems such as Make or CMake.
  • Familiarity with microcontrollers or development boards used in embedded projects.
  • Exposure to RTOS concepts such as task scheduling, interrupts, and resource constraints.
  • Experience with graphical user interfaces, touchscreen applications, graphics libraries, or multimedia software.
  • Familiarity with hardware interfaces, display controllers, or touchscreen input.
  • Exposure to Yocto, Wayland, or video streaming technologies.

Responsibilities

  • Assist with touchscreen user interface development using a modern embedded graphics framework.
  • Recreate existing GUI screens, layouts, graphics, fonts, animations, and interactions while maintaining a consistent look and user experience.
  • Develop reusable GUI components such as buttons, labels, icons, menus, dialogs, and other touchscreen controls.
  • Help develop tools and scripts to automate GUI migration work and improve development efficiency.
  • Assist with integrating video streaming and graphical overlays in a Linux-based GUI environment.
  • Explore adapting the GUI framework for future embedded products running RTOS on microcontrollers.
  • Investigate differences between Linux and RTOS environments and identify opportunities to reuse GUI components and application logic across platforms.
  • Test touchscreen interfaces, troubleshoot software issues, and compare new interfaces with existing designs.
  • Help optimize graphics performance, memory use, and storage requirements for resource-constrained embedded devices.
  • Collaborate with firmware engineers on reusable software components and a consistent GUI development approach across hardware platforms.
  • Document implementation details, test results, and recommendations for future development and maintenance.

Benefits

  • Real-world engineering experience applying classroom knowledge to embedded software development for products intended for commercial production.
  • Opportunity to work alongside experienced firmware engineers specializing in embedded software, Linux, microcontrollers, and hardware integration.
  • Opportunity to contribute to software that may become part of production products.
  • Cross-platform development experience with embedded Linux and exploration of future RTOS-based microcontroller deployments.
  • Hands-on experience with C/C++, GUI development, touchscreen interfaces, debugging, performance optimization, and embedded software architecture.
  • Exposure to source control, code reviews, software testing, technical documentation, and collaborative development workflows.
  • Opportunity to learn software design and optimization for devices with limited memory, processing power, and storage.
  • Opportunity to take ownership of a substantial engineering initiative and build accomplishments for future interviews.
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