FMX builds and delivers software through small, embedded product trios: a PM, a designer, and two engineers, each owning a suite of products end-to-end. We're hiring a Director of Product Design to own design strategy across the company, lead our design team, and stay hands-on in delivery. This is a player/coach role. On the player side, you'll own the design work for one product-suite trio, shaping and validating solutions with customers through AI-accelerated design and high-fidelity concept builds. On the coach side, you'll set the vision and quality bar for design across every product suite, grow and develop the team, steward the design system, and partner with Product and Engineering leadership to make design a driver of business outcomes. The balance leans toward leadership, but you stay hands-on. Protecting that split, and protecting your team's focus, is part of the job. Team & Charter Context: Where you sit: Embedded as the designer in one product-suite trio (assignment finalized during onboarding), while leading the design function. Who you lead: Three Product Designers plus one User Researcher shared across all trios, with room to add designers and managers as the team grows. You allocate the shared researcher deliberately and level-load designers across suites that run on different cadences. How the org is structured: Suite-based trios, each owning products that serve similar customer outcomes across the full tier ladder. Where you fit: You report to the VP of Product and sit alongside Product and Engineering leadership. Design leadership has been missing from that picture until now, and you'll define what it looks like. How We Work: We validate solutions early with customers using high-fidelity concept builds: interactive prototypes, coded prototypes, and hybrid approaches. Designers partner side-by-side with engineers ("concept builders") during concept creation. Ideation, interaction design, prompt-driven exploration, and iteration happen together, rather than through a handoff. Delivery runs as a continuous flow. Work gets pulled by capacity, discovery happens alongside delivery, and a designer and engineer can shape and validate a concept the same day it comes up. Cycles move fast: concept, test, learn, iterate.
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Job Type
Full-time
Career Level
Director
Education Level
No Education Listed