Creative Technologist - UX Prototyping

GMWarren, MI
Hybrid

About The Position

The Advanced UX team at General Motors is shaping the future of human-machine interaction by creating innovative, high-fidelity experiences that blend digital interfaces with physical controls. As a Senior Designer, Advanced UX, you will play a critical role in defining and prototyping next-generation in-vehicle experiences through a combination of interaction design, technical prototyping, and systems thinking. This role sits at the intersection of UX design and technical implementation, where concepts are brought to life through interactive prototypes that connect screen-based interfaces with physical inputs. You will leverage tools like Figma and ProtoPie to build advanced prototypes and integrate them with Arduino-based or similar systems to simulate real-world interaction models. Your work will help validate concepts, influence product direction, and communicate the vision for future mobility experiences.

Requirements

  • Bachelor’s degree in Interaction Design, Human-Computer Interaction, Industrial Design, Engineering, or related field
  • 1+ years of experience in UX design, interaction design, or prototyping
  • Strong proficiency with Figma and ProtoPie for building interactive prototypes
  • Hands-on experience with physical computing platforms such as Arduino or comparable systems
  • Demonstrated ability to integrate software and hardware into cohesive prototype experiences
  • Strong understanding of interaction design principles, UI systems, and HMI
  • Portfolio showcasing interactive prototypes, including physical and digital integration.

Nice To Haves

  • Experience in automotive UX, HMI, or mobility design
  • Background in creative technology, embedded prototyping, or interactive systems
  • Familiarity with real-time tools such as Unreal or Unity
  • Experience in consumer electronics, gaming, XR, or innovation labs
  • Skills in motion design, 3D visualization, or spatial interaction design
  • Hybrid background combining design and technical disciplines.

Responsibilities

  • Create high-fidelity UX prototypes using Figma and ProtoPie to simulate real user interactions
  • Build end-to-end interactive experiences by connecting digital interfaces with physical hardware inputs
  • Develop working proof-of-concept prototypes using Arduino or similar embedded systems
  • Collaborate cross-functionally with design, engineering, and research teams to iterate on advanced concepts
  • Translate abstract ideas into tangible, testable experiences that demonstrate interaction, motion, and behavior
  • Prototype across multiple modalities, including touchscreens, physical controls, and immersive environments
  • Communicate design intent and system logic through compelling, story-driven prototypes

Benefits

  • From day one, we're looking out for your well-being–at work and at home–so you can focus on realizing your ambitions.
  • GM supports a rewarding career that rewards you personally
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