Genesis-World is an open-source, general-purpose simulation platform for physical AI from Genesis AI. It features a unified multi-physics engine supporting rigid bodies, FEM, MPM, particles, cloth, and fluids, along with an in-house renderer, Nyx, for realistic rendering. The platform supports a wide range of sensors, including cameras, lidar, IMU, contact forces, and temperature, as well as advanced tactile simulation. Genesis-World is developing a comprehensive and fast Incremental Potential Contact solver for deformable body dynamics. It powers real business applications and is Python-first, running on various hardware architectures through an in-house JIT compiler called Quadrants. The platform aims to accelerate robotics development by providing a simulation environment that runs significantly faster than real-world hardware while maintaining high correlation with on-hardware results. The role focuses on improving the reliability, maintainability, and user-friendliness of the Genesis-World codebase, addressing friction points in simulation usage and debugging.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed