About The Position

Voodoo is a tech company founded in 2013 that creates mobile games and apps with the mission to entertain the world. With 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads. The Gaming team is composed of hybrid-casual, casual, and mid-core experts. The 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, while the 'Live' games team focuses on delivering higher engagement on existing and successful games. Joining the Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. The company is the world's largest and most successful hybrid publisher with over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year. The role is within one of the Live Studios, working on Paper.io 2, with the goal of building an iconic game. The team is small, composed of excellent people who handle everything from ideas to testing, and they intend to grow while maintaining high standards.

Requirements

  • 4+ years as a Concept Artist, in the mobile gaming industry.
  • Strong capabilities in concept art, including a keen eye for detail, composition, and style.
  • Ability to adapt to different visual styles and produce assets that align with the game’s vision.
  • Strong Illustration skills
  • Skilled in tools like Maya, Blender, Unity, and Photoshop.
  • Proficient in low-poly modelling and texturing pipelines; familiarity with Maya rigging workflows is a plus.
  • Experience working with Unity
  • Familiar with AI pipelines
  • Excellent communication skills, with the ability to convey ideas clearly and collaborate effectively with a multidisciplinary team.
  • Resourceful and proactive, with the ability to troubleshoot and iterate effectively.
  • Strong problem-solving abilities

Nice To Haves

  • Create low-poly 3D models, including texturing, to meet both technical and artistic requirements.
  • Experience in VFX creation or animation.

Responsibilities

  • Design and produce high-quality concept art for characters, environments, and props.
  • Work on illustrations for icons or stylised assets that align with the game’s aesthetic.
  • Creating key art illustrations with final render.
  • Partner with the Art Director to align on visual style and direction.
  • Actively contribute by providing creative ideas and constructive feedback.
  • Gather references, brainstorm ideas, and create mock-ups that clearly communicate the artistic vision.
  • Contribute to the creative direction by delivering compelling and innovative designs.

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside
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