Velan Studios is entering pre-production on a forthcoming third-person shooter concept and is seeking an experienced Combat Designer to drive critical early-stage design decisions and lead implementation of combat design throughout the project. The role focuses on player traversal, camera controls, shooter-based combat, and creating responsive, engaging, intuitive mechanics in collaboration with artists, animators, audio designers, and gameplay programmers. The position is hybrid or onsite at the studios in Troy, NY, or Toronto, ON. Hybrid work requires three studio days per week: Tuesday, Wednesday, and Friday.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed