CGI Artist Intern

Four Hands•Austin, TX
•Onsite

About The Position

The CGI Artist Intern will support Four Hands’ creative team and 3D production pipeline, contributing to modeling, compositing, and archiving workflows. This hands-on internship provides experience developing production skills alongside experienced artists in a fast-paced, design-forward environment. The role is expected to start in January 2027 and continue through the Spring 2027 term, through April 2027. The internship is 12 weeks and on-site in Austin, Texas. The intern will gain exposure to the full lifecycle of a CGI product image, from raw 3D asset to final deliverable for marketing and sales channels. They will participate in training in lighting and compositing, with a focus on DaVinci Resolve, and collaborate with senior artists and project leads to meet production deadlines and maintain pipeline standards. Other duties may be assigned in accordance with training and qualifications.

Requirements

  • Currently pursuing a degree in 3D Art, Animation, Visualization, or a related field.
  • Strong working knowledge of a 3D application, including basic modeling, geometry retopology and optimization, material adjustments, UV unwrapping and editing, and artifact correction.
  • Understanding of fundamental lighting principles.
  • Strong attention to detail and an eye for scale, proportion, and material accuracy, especially in representing physical products.
  • Ability to take direction, incorporate feedback, and iterate quickly in a production environment.
  • Ability to work independently on assigned tasks while communicating with the broader team.
  • A digital portfolio of 3D work is required.

Nice To Haves

  • Familiarity with 3DS Max, V-Ray, and Revit.

Responsibilities

  • Assist with compositing swap-in products as part of the 3D production pipeline.
  • Create low-poly models optimized from high-poly source assets.
  • Review Revit files to help verify model accuracy.
  • Archive models from 3DS Max for the External Sharing Library.
  • Participate in lighting and compositing training, focusing on learning DaVinci Resolve.
  • Apply materials and textures, ensuring finishes accurately represent physical product specifications.
  • Prepare and organize scene files for rendering, including camera setup and asset placement.
  • Review rendered images for quality and flag inconsistencies in scale, proportion, lighting, or finish accuracy.
  • Collaborate with senior artists and project leads to meet production deadlines and maintain pipeline standards.
  • Organize and maintain digital asset libraries, ensuring files are properly named, versioned, and stored.
  • Gain exposure to the full lifecycle of a CGI product image, from raw 3D asset to final deliverable used in marketing and sales channels.
  • Perform other duties as assigned in accordance with training and qualifications.
  • Uphold Four Hands’ Core Values and contribute as a member of the team.
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