Associate Content Designer (Contract)

ArenaNetBellevue, WA
Hybrid

About The Position

At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide. ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine. We are looking for a Contract Associate Content Designer to help define and implement high-quality gameplay content and systems in our upcoming title, Guild Wars 3. This is an entry-level role where you’ll be asked to work collaboratively with multiple disciplines, bring a fresh perspective and eagerness to learn to the team, and implement open world content in Guild Wars 3.

Requirements

  • Bachelor’s degree in Computer Science, Game Design, or related field or an equivalent combination of education, training, and experience.
  • 1 year of experience in developing games in some capacity, whether as a student, a personal project, or some other setting
  • Familiarity with implementing gameplay content using Unreal Engine 5
  • Good understanding of narrative, encounter design, and mission flow
  • Excellent collaboration and communication skills when working in a hybrid environment
  • Well developed practices for learning new technical skills
  • Experience playing MMOs and Open World games, with Guild Wars 1 and 2 being especially meaningful
  • Familiarity with game development practices and pipelines

Responsibilities

  • Bring a growth mindset to work every day and focus on the path, not the destination or the ups and downs
  • Be vocal about asking for help, getting advice, and looking for sources of information. Don’t suffer in silence!
  • Don’t spend more time than you need, implement quickly, get feedback, and iterate. Don’t aim for perfection, aim for iteration cycles.
  • Partner with Level Design, Technical Design, Narrative, Art, and Engineering to deliver cohesive and quality player-facing content.
  • Work with Content Leads to support development timelines and goals for content completion.
  • Use Unreal Engine 5 tools and scripting systems to build and iterate on gameplay experiences.
  • Work with Technical Designers and other Designers to fully document tools, pipelines, and content plans.
  • Participate in playtests and incorporate feedback to improve pacing, clarity, and player engagement.
  • Iterate content based on player feedback, internal playtests, and design reviews to ensure gameplay moments are polished, intuitive, and aligned with the player experience.

Benefits

  • medical
  • dental
  • vision
  • 401(k)
  • flexible/dependent care accounts
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