This role is responsible for the artistic design of IGT’s products through engaging elements such as 2D art, 3D elements (logos, backgrounds, reels, characters, symbols, etc.), and animation. The scope of responsibilities may include the creation of art from scratch or the adaptation of existing sets of art assets from initial concept through delivery of final art package. This process spans the initial sketching and outlining of graphic elements and animations to delivery of the final graphic files. Artists work on a variety of game products and technical elements of IGT products that depend on the Studio’s product mix and project assignments. Conceptualization and ideation of art for each project is guided by the Game Producer’s design vision. The deliveries of the role are further influenced by market trends, customer requirements, and technical specifications. Artists work in close collaboration with Game Designers/Producers, Technical Artists, and Software Developers to create new and innovative concepts and graphic support for games and players. The role functions within a cross-functional game development team that also includes Project Managers, Mathematicians, and Test Engineers. This is an onsite position based in Reno, Nevada. Candidates must be willing to relocate, and we are open to providing relocation assistance.
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Job Type
Full-time
Career Level
Senior
Education Level
Associate degree