Animator, Gameplay - Overwatch | Irvine, CA

Blizzard EntertainmentIrvine, CA
$30 - $55Hybrid

About The Position

Blizzard Entertainment is seeking a Gameplay Animator to join the Overwatch development team in Irvine, CA! As a key member of the development team, you will be responsible for bringing characters to life with your animation skills, collaborating with designers and engineers, and innovating our animation pipeline. If you're passionate about animation and eager to contribute to an iconic game, we want to hear from you! This role offers a flexible hybrid work week, with a mix of remote and on-site days, based out of our Irvine, CA. While hybrid is the standard arrangement, candidates may also choose to work on-site fulltime if preferred.

Requirements

  • 5+ years of experience in game development, with a focus on character animation using Maya or a similar 3D animation package.
  • Strong understanding of animation fundamentals and how they apply to responsive, expressive gameplay.
  • Ability to create clear, appealing character performances that support gameplay readability and design intent.
  • Strong collaboration and communication skills, with the ability to work effectively in a cross-disciplinary team.
  • Resume.
  • Demo reel and shot breakdown demonstrating hand-keyed character animation, including human bipedal movement and other organic forms

Nice To Haves

  • Experience shipping at least one game as an animator.
  • Experience working in Unreal Engine or a similar game engine.
  • Experience animating first-person / viewmodel animation
  • Familiarity with related disciplines such as rigging, modelling, VFX, 2D animation, technical art, or pipeline workflows

Responsibilities

  • Create high-quality gameplay animations for real-time characters and in-game assets.
  • Support the development of hero animation style guides, prototypes, and other early visualization work.
  • Collaborate closely with artists, designers, and engineers to ensure animation assets support gameplay and technical requirements.
  • Partner with the lead animator and other team members to improve animation workflows, tools, and pipeline processes.
  • Participate in team reviews, feedback sessions, and creative discussions as part of the broader Overwatch team.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • Relocation assistance

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

11-50 employees

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